The Elder Scrolls V: Skyrim apparently will be completely eschewing classes, whether premade or user-generated Leveling up will allow the gamer what abilities they want to employ at that particular time.. An example given is that a stealth character can choose when they level up to wield two-handed axes. The character will remain stealthy – but have the ability to swing a massive two-handed axe.
Another combat feature is the ability to dual wield. Players can dual wield not only weaponry but spells as well, so a player can have an ice spell in one hand and a force spell in the other. Freeze them, then slam them with a telekinetic slap.
As far as enemy scaling, Bethesda states that it won’t be as drastic as it was in Oblivion, and more like Fallout 3. Let us know if you’re getting excited for Skyrim, which will be released November 11, 2011 (11/11/11) for PC, PlayStation 3 and Xbox 360. Yesterday we posted the first screenshots and information about The Elder Scrolls V: Skyrim. Click here to take a look
Jonah Falcon is a blogger for TMRzoo and GameStooge.com and covers all gaming consoles and platforms including Sony Playstation 3, Microsoft XBOX 360, Nintendo Wii, Sony PSP and computer games designed for Mac OS, Microsoft Windows and Linux operating systems. Jonah provides his readers with reviews, previews and up to date gaming industry news and rumors.